Can You Touch the iPad Today? Yes, You Can!
February 16th, 2010
It’s still some 6 weeks till the end of March, when Apple would start selling the iPad. Developers are hard at work, making sure their applications would be more stunning on the iPad, or envisioning and creating brand new applications. One issue though, they don’t have an iPad, but today, they can get very close to having one.
Today we are releasing iPad support for iSimulate.
While Apple did provide developers with an iPad Simulator, since it’s running on their Macs, developers have no means of using the accelerometer, multi-touch, GPS or compass within it. This means that it would be extremely difficult, practically impossible, for them to create applications that use more than a single touch, which they can do with their mouse pointer.
With iSimulate installed on their iPhones however, their multi-touches on the iPhone (which gets interpolated for the larger iPad screen), the movement recorded by the accelerometer, the location and orientation captured by the GPS and Compass, all get wirelessly sent to the iPad Simulator, so they can develop virtually any application they want, before the iPad is itself released!
Mark Terry, developer of popular iPhone applications like Pianist and Guitarist, said of the new iPad support after using it in developing iPad applications that “without iSimulate, there would really be no other way to test multi-touch input since the hardware is not yet available, so iSimulate has been a life-saver.”
All this as a free update to existing owners of iSimulate, so they can use their iPhones or iPods to control both the iPhone Simulator, and now, the iPad Simulator.
You can get iSimulate from the App Store at a limited-time discount of 40%. A Lite version is also available to try.
We couldn’t pack in a trailer due to the 3.2 SDK being under confidentiality, but the original iSimulate for iPhone trailer should give you an idea.






